In this exercise, you will make a rough wireframe and then use different smoothing methods on your object. You will see that this approach allows you to easily modify your shape.
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1. Constructing half of the head
· Step 1: Drawing the construction curves
q Tool: Drawing /Polyline
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Side view |
· Step 2: Creating the surface
q Tool: Facet extraction
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· Step 3: Creating the space between the eyes
q Tool: Extrusion, Weld
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· Step 4: Creating the eye socket
q Tool: Extract curve, Extrusion, Weld
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Socket extrusion |
q Tool: Symmetry
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Symmetry |
q Tool: Smoothing
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q Tool: Stretch
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q Tool: Stretch
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You need to specify this by clicking on the icon corresponding to this finishing level: |
q Open the model file: Fourmi7
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